The tasks I was in charge of in team butterflyers include;
modelling, rigging, and unwrapping the characters, unwrapping environmental objects, cleaning up the teams models to reduce polycounts, scripting textures (laser beam, box glows) and creating props and collectibles.
http://www.youtube.com/watch?v=bSQiX_cTDm8
http://www.youtube.com/watch?v=1pSAcGiqnyg&feature=channel
http://www.youtube.com/watch?v=qfXe0Fc2vl0&feature=channel
The videos above demonstrate some of this work however there were a few other characters such as DR Shockalot, Professor Adams, the kleine scope etc that i have left out of this post.
Later on during the ten week development, i was put in charge of ordering badges and other promotional gear.
The link to our teams trailer can be found below.
http://www.youtube.com/watch?v=hU_nhQpyaJE
Note:
The character entitled winston 2 and every character created for dare 2009 (apart from winston 1) was textured by Andrew Macdonald.
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