Monday, 27 September 2010

More attributes and mel

Hi all,

Last week I added more controls to the rig, in particular the foot controllers. Now each foot has a banking attribute and a switch that determines what controller the foot follows, eg the world or the hips. Iv'e also been working up some old Mel scripts for an interview and as such completely overhauled my animation export script. I had originally made the script in June and on revisiting the script I realised I could do the same function with less code.

Anyway here are a few screen grabs of the rig, and I'll try to post up the mel as soon as it's complete.




Cheers

Mike

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